#include "learned.h"

void learned_01(GLFWwindow* window) {
	while (!glfwWindowShouldClose(window))
	{
		processInput(window);

		glClearColor(0.2f, 0.3f, 0.3f, 1.0f);
		glClear(GL_COLOR_BUFFER_BIT);

		glfwSwapBuffers(window);
		glfwPollEvents();
	}
	glfwTerminate();
}
